Booklog

Ok, so in my earlier post about Jonathan Strange and Mr. Norrell I alluded to a "surprise book" I wanted to talk about it. And then in authentic HiddenJester style I got all busy and never followed up. Except I did! Follow up! Right Here! (and stole some stylings from Mimi Smartypants apparently. I've been doing to much archive reading when I should be doing my own writing) So yeah, the book in question is So Yesterday by Scott Westerfield. Embarrassingly, I can't quite explain why I have this book. At some point I read a description of it on a blog and thought the book sounded very cool and dropped it onto my Amazon wishlist. I later decided I didn't like the source blog and dropped it from my reading list. Fast forward several months and I needed one more item to make an order be $25 and have free shipping. So I tossed this book in. The book sat on my nightstand for several months and only got busted out over the Christmas break. Which is a shame because it's my favorite find in recent months. But at this point I don't remember the source of the recommendation, or even much about why I dropped it. I think that blog got all heavy political, you know how that was last summer. So sorry mystery blog author who I forget! You should get a shout-out but I'm a slacker. If you liked the coolhunting aspects of Pattern Recognition, you'll enjoy this book. The protagonist is a young coolhunter who spends a lot of time spotting trends in footwear and advising shoe companies on their advertising. He's not what he calls an "Innovator" - he doesn't create the trends. He watches out for Innovators and pumps the trends back to the big marketing machines. There's a lot of sly commenting on our consumerist culture afoot. He ends up bringing an Innovator into his coolhunting world and then things get . . . complicated in a way I can't explain without spoilers. It's a quick read (his books seem to be classified as "young adult" although I'd say it's a slightly higher reading level than Harry Potter.) and I read it pretty much in one setting. I recommended it strongly to Karin and she seemed to really like it. I had no real preconceptions about this before reading it, but I really quite enjoyed it. I recommend it highly.
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Battlestar Galactica

So now that I'm home all day I no longer have work Magic: The Gathering or DS play or whatever to fill my lunchtime. This week I've been catching up on Battlestar Galactica episodes, and now I'm completely current on it. (I'm still behind a couple of Enterprises.) So minus points for social interaction but a big plus on my sci-fi consumption scale. (shrug) And I have to say I was pretty indifferent to the BG mini-series but the show kicks major ass. It's dramatic, it doesn't wrap everything into a neat package for every episode, and truth to tell it's being somewhat politically subversive in our current times. It's only had what . . . five episodes so far? But it has tackled issues of dealing with terrorists, of witch hunts, of civilian vs. military control. SIlly minor point that really sold me on it? (minor spoiler alert) For two episodes after the one where Apollo fought the terrorist he had a slowly healing scratch on his face. It's a minor point, and I actually thought at one point "What's wrong with his face?" before realizing it was from a prior episode. I'd contend that's a major problem with modern Trek - the push for syndicated content means there is very little story that carries episode to episode. This season starts those three episode arcs - but you could swap around the order of those arcs with very little impact. Think about it - take a season one episode of Enterprise and compare it with tomorrow's episode. What has actually CHANGED between the two? - T'Pol no longer works for the Vulcans - Enterprise now has marines on board - Ummmmmm . . . the teleporter works better? Battlestar Galactica has had more development in four EPISODES than Enterprise managed in four SEASONS. A few episodes ago I would have said that BG is the best sci-fi currently on TV. I'd actually say right now it's one of the best SHOWS on television, bar none.
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Samurai Champloo

Karin and I finished the first DVD of Samurai Champloo tonight. It's the first four episodes and the next R1 DVD doesn't come out until March 29th (sigh). So far I like it although it probably comes up a bit short in the inevitable comparisons against Cowboy Bebop. Four episodes in the characters aren't as likeable as Spike, Jet or Faye. Also, there's not much mystery about the characters - early into Bebop we wanted to know much more about the past of the principals (indeed a lot of the denser Bebop information was all flashbacks). Although Fuu's quest for the "samurai who smells of sunflowers" is unclear right now - the characters haven't really hinted at a complicated past to uncover. Most of what I've read about Champloo really over-emphasizes the hip-hop soundtrack. While it's there it's not really that prominent (no vocals except for the intro and outro track). Music just isn't at the forefront the way it was for Bebop. (Yoko Kanno isn't involved in this project, sadly.) Where I'd say Champloo shines is the fight scenes - they are very minimalist but effective. Several fights have spent more frames on the protagonists prior to blades being drawn than the fight itself, evoking a very western "draw" sort of feeling. Once the swords come out the fights tend to end quickly It's a bit hard to comment on the tone of the series - it seems lighter than Bebop but I think that might be an illusion. By that I mean that watching the first (R1) DVD of Bebop would give you a very different tonal impression than the entire series does. And of course that's the interesting thing about watching a series as the discs dribble out - it will be next year before Champloo finishes it's R1 release. (Hey Bwana - is there a movie being worked on, or is it just the series thus far?) I'm definitely looking forward to more Samurai Champloo - shame it's almost two months away still.
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Memo to Capcom

If your game prints "A: Kick" on the bottom of the screen, and I push the 'A' button, my character should Kick. Not pick up the bullets at his feet the last zombie dropped - that should happen when the bottom of the screen reads "A: Take". I managed to get killed TWICE tonight in RE4 due to this little "feature" - the kicking is actually pretty damn critical. Moral is to pick up ammo when you can during a fight - otherwise the inventory system will block your combat moves. C'mon now - that's just poor implementation.
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Jonathan Strange & Mr. Norrell

Over the Christmas holiday I read Susannah Clarke's Jonathan Strange & Mr. Norrell. Given that it's quite the popular book in fantasy circles these days and I know that at least one of my lurking readers was reading it, I thought a little book review might be in order. For those who have no idea what I'm talking about this is a book about Napoleonic England, in a world where magic works, but has completely died out. When the book opens the only type of "magician" about is what's called a "theoretical magician" - one who studies the history of magic instead of actually doing magic. Of course soon enough a "practical magician" arises - the titular Mr. Norrell. Norrell soon re-establishes English magic and eventually acquires an apprentice - Jonathan Strange. I won't get into spoiling the plot, but English magic is faery based, and eventually a faery begins to wreak havoc in everyone's lives. This is a huge book - the hardback edition is nearly 800 pages and it's really all about the setting. You learn quite a bit of the underpinning of English magic, and how it relates to the English culture. This was all interesting enough, but from an American perspective I felt like I had missed something important. There's quite a bit of contrast between Northern England (which was ruled for hundreds of years by John Uskglass - a faery king) and the more modern Southern England. It always felt to me like there was something clever here, that this was replacing some actual division in British history. I don't know what this would be however, so there was a nagging feeling of missing some part of the cleverness whenever this discussion ensued. There's a second subplot about the magicians participating in the war against Napoleon, but I never felt like it was reliant on historical details I didn't bring to the table. The majority of the plot is driven by the personality quirks of Mr. Norrell, who wants to keep sole control of English magic. In contradiction, he's also driven to reestablish it as a great force so his nebbishy struggles to resolve his conflictions occupies a large portion of the book. I'm slightly unclear exactly what the target market for this book is. It reads like it's aimed at slightly younger audience and it has a sprinkling of illustrations which reinforce that. I'd guess that it's aimed at the older end of the Harry Potter, but that doesn't really gibe with the focus on setting and the psycho-dramas surrounding Mr. Norrell. It's a good book, and well-written - but it's nearly as action-packed as your typical HP volume. Overall I liked the book, but all of the people proclaiming it as one of the great fiction works of 2004 are seeing something I didn't. Despite being the same form factor of one of Stephenson's Baroque Cycle volumes it's certainly easier to read. (And there are three of those!) On the other hand, I'd say I got a lot more from System of the World than I did from Mr. Norrell. Reading back over this post I realize I'm doing a fair amount of "damning with faint praise" and that's not a fair assessment. I enjoyed the book and I'd buy another book by Clarke. I don't anticipate wanting to read it every year, but it's a book I'd recommend to people looking for a slower-paced book - one where the interest is from exploring the setting than from a plot progress. It never felt painful to pick up and read but it also never felt very difficult to put back down for another day. I did read a surprise book over the break that I liked much more, but I need to save that for another post! :-)
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